SPARROWSTUDIO

3D Entertainment | Maxscript | C++ solutions.

  • About

Welcome to the portfolio of Alex Vorobiev. Here you can find examples of my commercial and free work accumulated over years in the 3D industry, with works ranging from 3D movies for events, to non-commercial content packs for games and extensive tool and pipeline developments in various industries. As a MSc student of Aerospace Engineering I also have a broad background and understanding of complex technical systems and a unique approach to solving problems. I am a registered freelancer in the Netherlands and am always looking for new and exciting projects. If you have a proposal please feel free to visit the contact section.

 
  • CH-47 Control Systems

    CH-47 Control Systems

    A visualization of the pushrod control system of the Boeing CH-47 Chinook helicopter.

    A visualization of the pushrod control system of the Boeing CH-47 Chinook helicopter.

  • M109A6 ARMA 2 ADDON (Non-Commercial)

    M109A6 ARMA 2 ADDON (Non-Commercial)

    Model of the US Army M109A6 Paladin designed to be used with ArmA2(tm) artillery module. Awaiting texturing.

    Model of the US Army M109A6 Paladin designed to be used with ArmA2(tm) artillery module. Awaiting texturing.

  • BMD2 ARMA2 ADDON PACK (Non-Commercial)

    BMD2 ARMA2 ADDON PACK (Non-Commercial)

    A high-detail model of the BMD2 AFV for the game ArmA2.

    A high-detail model of the BMD2 AFV for the game ArmA2.

  • Leiden-Zuidwest Visualization

    Leiden-Zuidwest Visualization

    Client: De Visualisatiekoning

    Production of massive amount of building models and textures to be used in a visualization. Development of pipeline tools. 2006.

    Client: De Visualisatiekoning

    Production of massive amount of building models and textures to be used in a visualization. Development of pipeline tools. 2006.

  • BMD1 ARMA1/2 ADDON (Non-Commercial)

    BMD1 ARMA1/2 ADDON (Non-Commercial)

    A set of variants of the BMD1 AFV for the game ArmA2 and 1. Textured. A very detailed pack with new materials, sounds, animations, custom sights and innovative scripts.

    A set of variants of the BMD1 AFV for the game ArmA2 and 1. Textured. A very detailed pack with new materials, sounds, animations, custom sights and innovative scripts.

  • Thinkquest 2008 Junior

    Thinkquest 2008 Junior

    Client: the1stFloor

    A short Introduction movie to the award event. Development, modeling and texturing.

    Client: the1stFloor

    A short Introduction movie to the award event. Development, modeling and texturing.

  • M109A3 ARMA1 ADDON (Non-Commercial)

    M109A3 ARMA1 ADDON (Non-Commercial)

    Detailed and textured model of US Army M109A3. Made for the Project ‘85 MOD. Unreleased.

    Detailed and textured model of US Army M109A3. Made for the Project ‘85 MOD. Unreleased.

  • BMD2 ARMA2 ADDON (Non-Commercial)

    BMD2 ARMA2 ADDON (Non-Commercial)

    A high-detail model of the BMD2 AFV for the game ArmA2. Currently in texturing process.

    A high-detail model of the BMD2 AFV for the game ArmA2. Currently in texturing process.

  • Office Visualization

    Office Visualization

    Example of an interior visualization. Portfolio development.

    Example of an interior visualization. Portfolio development.

  • Thinkquest 2008 Make-a-Game

    Thinkquest 2008 Make-a-Game

    Client: the1stFloor

    A short introduction to the award ceremony. Sparrowstudio was involved in software development, modeling, texturing, lighting and rigging.

    Client: the1stFloor

    A short introduction to the award ceremony. Sparrowstudio was involved in software development, modeling, texturing, lighting and rigging.

  • The Black Widow (Non-Commercial)

    The Black Widow (Non-Commercial)

    High-poly modeling development and product visualization.

    High-poly modeling development and product visualization.

  • Thinkquest 2008 Scholier

    Thinkquest 2008 Scholier

    Client: the1stFloor

    A short introduction movie to the Scholier award ceremony. Modeling, texturing, lighting, animation and tool development. Video post-production was also done by Sparrowstudio.

    Client: the1stFloor

    A short introduction movie to the Scholier award ceremony. Modeling, texturing, lighting, animation and tool development. Video post-production was also done by Sparrowstudio.

  • MaskMapper2 (Non-Commercial)

    MaskMapper2 (Non-Commercial)

    A tool completely coded in C++ to help generate object placement files for terrain designers working with Visitor 3(tm). Features:

    - a complete GUI.

    - work with monochrome or multi-channel maps.

    - multi-channel maps allow generation of up to 3 object types in one go.

    Concept by Rocket.

    A tool completely coded in C++ to help generate object placement files for terrain designers working with Visitor 3(tm). Features:

    - a complete GUI.

    - work with monochrome or multi-channel maps.

    - multi-channel maps allow generation of up to 3 object types in one go.

    Concept by Rocket.

  • Sukhoi Su-17M4

    Sukhoi Su-17M4

    A fully detailed and animated model of the Sukhoi SU-17M4 made for an undisclosed game project.

    A fully detailed and animated model of the Sukhoi SU-17M4 made for an undisclosed game project.

  • Lobby

    Lobby

    An example of an interior visualization. Portfolio development.

    An example of an interior visualization. Portfolio development.

  • Male Bust Study

    Male Bust Study

    A study of male facial features in a digital sculpt.

    A study of male facial features in a digital sculpt.

  • Antonov An-12

    Antonov An-12

    Antonov An-12 aircraft model for an undisclosed game project. Fully functional.

    Antonov An-12 aircraft model for an undisclosed game project. Fully functional.

  • Bathroom Visualization

    Bathroom Visualization

    An example of an interior visualization. Portfolio development.

    An example of an interior visualization. Portfolio development.

  • Texturing Tutorial for ArmA1

    Texturing Tutorial for ArmA1

    A tutorial describing various techniques for creating textures and materials for the game ArmA1(tm). Download here.

    A tutorial describing various techniques for creating textures and materials for the game ArmA1(tm). Download here.

  • BMD2 ARMA2 ADDON PACK (Non-Commercial)

    BMD2 ARMA2 ADDON PACK (Non-Commercial)

    Ingame screenshot. Released with over 15 variations.

    Ingame screenshot. Released with over 15 variations.

  • ArmA2 Modding Toolbox for 3dsmax v1.1

    ArmA2 Modding Toolbox for 3dsmax v1.1

    A comprehensive set of scripts for 3dsmax designed to make life easier for creating content for the game ArmA2(tm). Tools include:

    - Project setup.
    - Tools to save and reuse object names.
    - Texturing tools for easy baking of Ambient Occlusion and Diffuse maps.
    - Animation tools.
    - Smart LOD system.
    - Model.cfg generator based on the skeleton.
    - Shaders designed to simulate game materials.
    - RVMAT material generator.
    - Export straight to proper p3d format.

    …and many more. For more info: here.

    A comprehensive set of scripts for 3dsmax designed to make life easier for creating content for the game ArmA2(tm). Tools include:

    - Project setup.
    - Tools to save and reuse object names.
    - Texturing tools for easy baking of Ambient Occlusion and Diffuse maps.
    - Animation tools.
    - Smart LOD system.
    - Model.cfg generator based on the skeleton.
    - Shaders designed to simulate game materials.
    - RVMAT material generator.
    - Export straight to proper p3d format.

    …and many more. For more info: here.

  • Audi A3

    Audi A3

    Product visualization. High-Poly modeling and HDRI workflow development.

    Product visualization. High-Poly modeling and HDRI workflow development.